Our webinars aim to provide useful information for MySQL users and Continuent customers and discuss topics focussed on achieving continuous operations for business-critical MySQL applications.
Cloud-Based Active/Passive Tungsten MySQL Clusters @ Riot Games
Riot Games is a global gaming company with several hundred million worldwide players. Serving a gaming application for a geographically-distributed audience is a pretty unique challenge.
The account management is a very typical challenge for gaming applications, and for all subscription management systems in general. It requires fast, local response times for read-traffic, a limited number of updates, and a single consolidated view of the data across the world.
Watch this webinar replay by Continuent CEO Eero Teeerikorpi and find out how to Geo-Scale MySQL in AWS with Tungsten Clusters. How to build a global, multi-region MySQL cloud back-end for Player Account Management capable of serving several hundred million users.